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NPC Generator

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Advanced [show]


Mardred Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is bald on top and has large black tufts of hair around her ears. Her ears are large.

Personality: Always inclined to offer people food she seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Mardred Rakankrak, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 370 gp.


Social Check DCs


Audhild Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears an entirely grey suit with violet socks and a vest with buckled shoes. She keeps her long silver hair kept up in a rat tail. She has green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She inherited the family business which she has now maintained for 11 years.

Motivation: To find somewhere to settle down; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Mundane. Bonds: Religious, Immigrant, Job. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Audhild Daraln, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)11 (+0) 15 (+2)6 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp. 1 Thunderstones.


Social Check DCs


Faral Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many black ritualistic tattoos. She wears a blue costume with the symbols of luck on her torso. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Faral grew up listening to her father's many stories. While studying, she fell in love. They married and had a daughter. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Impeccable, Fighting. Bonds: Slave, Adventurer, In love. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Faral Ariessus, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 5 (-3)17 (+3)
Skills Insight -1, Persuasion +5
Senses Passive Perception 7
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Vadania Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it

Ideals: Impeccable, Justice. Flaws: PTSD. Bonds: Rich, Military. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Vadania Caphaxath, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Daar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" northern woman, she wears a fine chain shirt which she covers with green colored cloaks and clothing. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her thin eyebrows rest above her beady red eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Lazy, Disease. Bonds: Rich. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Daar Esstyrlynn, Female Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 15000 cp. Tourmaline (130 gp). Red-brown spinel (130 gp). Golden pearl (130 gp). 1 Masterwork Light steel shield.


Social Check DCs


Zagga Rowley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is heavily combed to the right. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Zagga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Zagga hails from a village terrorized by illithids. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by illithids. Zagga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: To unite with her sister.

Bonds: Attractive, Military, Enemies, Family. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Zagga Rowley, Female Half-Orc Sorcerer 3
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sarah Gyula, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. She wears her chestnut hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Antagonistic. Bonds: Rich, Immigrant, Mentor, Religious. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Gyula, Female Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Modean Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver and curly. His eyes are silver and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural elven artifacts is his passion

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Modean Mayhem, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp. 1 Chain shirt.


Social Check DCs


Aramil Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. He carries a battered hammer and tarnished trident as well. His hair, while still mostly black, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Aramil Koehlanna, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 2 Smokesticks.


Social Check DCs

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