Erias Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His hair is golden and very short. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Miller soon after.
Motivation: Further expansion of business.
Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Attractive, Job. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 90 pp. Blue sapphire (800 gp). Amethyst (100 gp). White pearl (100 gp).
Lance Vance, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Lance has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic. Bonds: Criminal record. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Alice Trowbridge, Female Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She also is a firm believer in the womanly ideal.
History: Born in the east to a Miner, Alice learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has achieved small success as a Miner.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist, Impulsive. Bonds: Job. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. Lapis lazuli (11 gp).
Cory Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His chestnut hair is singed and shortened. He has several tiny topaz earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has dedicated himself to building a better world.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Slave. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 5 (-3) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Pearl Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, white cloak. Her hair is always cut to a buzz. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born into a rich family. She married young, but lost her spouse to dire rats. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Pearl was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Someone believes her a fraud; and she seems to be bored by most things
Flaws: Antagonistic, Depressed, Mundane. Bonds: Enemies, Rich. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp.
Balam Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'9". He wears a green cloak and cross-gartered violet stockings, and his gloved hand is found clutching a hammer. His chestnut hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Pacifist. Flaws: Disease. Bonds: Enemies, Debt, Adventurer. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Brown-green garnet (90 gp).
Kerkad Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His crest is cut close to his head. His eyes are likewise red.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: Kerkad was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has never given up on his painting dream.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and expand his business
Ideals: Professionalism, Artistic. Bonds: Attractive, Job, Enemies. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp.
Three Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her right hand. Her red fur is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Three took refuge in the ruined castle and found the beat up morningstar and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by brigands. Three was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and to end her boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: In love, Attractive, Enemies, Nature. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 6 (-2) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Oolah Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her silver hair is cut short with large spiked bangs in the front. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She has always had a great fascination with Tabaxi culture. The war was a terrible time for her, and Oolah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Racist, Depressed. Bonds: Military. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 gp. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!