Alberich Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Alberich was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He became a Healer soon after.
Motivation: Many brigands want him driven away; and to prove his worth to the world
Ideals: Persistence. Flaws: Emotional, Impulsive. Bonds: Job, Enemies. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Sardonyx (50 gp).
Ekemon Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His blue hair is knotted and matted. His black eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Dyer business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. Peridot (50 gp).
Griselda Carlisle, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is heavily combed to the left. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses divination through singing.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Unemployed, but she was a colossal failure. She inherited the family business which she has now maintained for 15 years.
Motivation: To unite with her brother.
Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Family. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Star rose quartz (50 gp).
Hoshgrish Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: Hoshgrish wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Optimist, Logical. Flaws: Insane. Bonds: In love. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Amber (70 gp).
Sun Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His fur is yellow, silky, and of moderate length. He has green eyes and a pastel hat with a green feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Justice. Bonds: Attractive. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. 1 Antitoxin.
Seere Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally shirtless and showing off her tattooed chest. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Seere enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Seere was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid.
Flaws: Ugly, Hedonist. Bonds: Family, Has a crush. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Leshanna Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. Her brown hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy, self-centered, vain, and jealous.
History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: She's attracted to the PC; and to settle down with her crush
Flaws: Disease, Selfish. Bonds: Attractive, Poor, Nature. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Simple lock.
Ella Gyula, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a faded coat and loose pants complete with top hat. Her silver hair is cut jaggedly and amateurishly. Her eyes are a pleasant hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.
History: Ella hails from a village terrorized by illithids. Her childhood dream was to be a Courier, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a crush on the local Courier; and she is unsatisfied with her job
Ideals: Gifted, Entrepeneur. Bonds: Job, Enemies, Has a crush. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Jade (60 gp).
Hugh Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His blue eyes are passionate and lively.
Personality: He has always had a great fascination with Dragonborn culture. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He got into the Assassin business at a young age. He was an apprentice working in his father's forge. He struck the Assassin job and began his own company from there.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Flaws: Racist, Disease. Bonds: Enemies, Job. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!