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NPC Generator

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Advanced [show]


Gimgen Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane, Selfish. Bonds: Rich, Attractive. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Gimgen Durthane, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She wears a colorful flower in her brown fur. She is very pretty but has cold, dead eyes.

Personality: She snorts whenever she laughs or is feeling confident. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Justice, Gifted. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Gale Grass, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp.


Social Check DCs


Eleanor Hayes, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple yellow line shooting up and back down. She is portly but not overly obese. She has wavy brown hair. She is baby faced.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised by priests from a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions.

Ideals: Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Eleanor Hayes, Female Human Sorcerer 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Golden pearl (60 gp).


Social Check DCs


Laucian Berevan, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear blue tank tops with brown pants. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich western family. Laucian liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Laucian and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Family, Rich, Nature, Enemies. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Laucian Berevan, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. Peridot (30 gp).


Social Check DCs


Avice Beitz, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has slicked back chestnut hair. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Avice Beitz, Female Human Sorcerer 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Sybil Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a yellow armored body suit, with a simple brown line shooting up and back down. Her hair is auburn and curly. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Sybil Drover, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Azurite (16 gp).


Social Check DCs


Anakis Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her dark red hair is slicked back into a classic pompadour. Her eyes are a pleasant silver.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anakis Clandestine, Female Tiefling Sorcerer 1
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. Brown-green garnet (40 gp).


Social Check DCs


Nedda Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on her right hand. Her hair is always cut to a buzz. She has violet eyes and a white hat with a brown feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nedda took refuge in the large cave and found the beat up shortspear and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern.

Bonds: Rich, In love, Job, Immigrant, Nature. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Nedda Reedfellow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Ernest Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is content.

Ideals: Justice, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Ernest Iranapha, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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