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NPC Generator

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Advanced [show]


Guy Colby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He wants revenge against dire rats.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Guy Colby, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Sard (30 gp).


Social Check DCs


Chenna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. With bright golden hair. Her eyes, though not visible through her cowl, are green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Gifted, Artistic. Flaws: Ugly, Impulsive. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Chenna Underbough, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large red jacket. She wears her silver hair up in a very large beehive style do. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a pair of adventurers, Sarai grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Barber. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Adventurer, Job, Has a crush. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Sarai Whispermouse, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Kody Alby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a feathered hat to hide his balding. He has hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He inherited the family business which he has now maintained for 12 years.

Motivation: Regain custody of his daughter; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Poor, Family, Job. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Kody Alby, Male Human Sorcerer 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Mozikth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His red crest is thinning but still full. His eyes are likewise gold.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Mozikth was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and an old rival family wants him found

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Mozikth Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Rock crystal (50 gp).


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a brown coat, he is not a threatening figure. His fur is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Two Llamas Candle, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Obsidian (12 gp).


Social Check DCs


Sethrekar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His fierce gold eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sethrekar took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Immigrant, Nature. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sethrekar Jerynomonis, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp.


Social Check DCs


Nalral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears skinny pants and wears a brown and violet robe with the hood down, marred by sweets. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Nalral Battlehammer, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Philomena Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her hair in dreadlocks. She has green eyes.

Personality: Philomena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. As long as the job gets done she does not care how it got done.

History: Sold as a small child to a necromancer, Philomena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her painting dream.

Motivation: Expand her business; and she uses money and sex appeal to get what she needs

Ideals: Artistic, Professionalism. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Philomena Tealeaf, Female Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 16 (+3)8 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp.


Social Check DCs

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