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NPC Generator

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Advanced [show]


Rinn Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). Her moppish golden hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants her loneliness to end.

Flaws: Insane, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Rinn Heiser, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 13000 cp.


Social Check DCs


Gennal Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red hair reaches down to his waist. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Gennal Beitz, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Mûg Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His black hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: Mûg was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Poor. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Mûg Harlan, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Roger Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears brown cloth garments or leather armor. His golden hair is greasy and uncared for. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the east. His family was turned out during the war. He and his family wandered north to less war torn lands. He has worked as a Butcher like his mother before him.

Motivation: To be a Bookbinder again; and sabotage a competitor

Flaws: Ugly, Mundane, PTSD. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Tewksbury, Male Human Sorcerer 2
Medium (6'5") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 sp.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His fur is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Drifting Paws, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 390 gp.


Social Check DCs


Raer Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely yellow suit with pastel socks and a vest with buckled shoes. His hair, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: Eccentric and domineering, Raer will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Carpenter, Raer learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raer Aloro, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)7 (-2) 9 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Lapis lazuli (15 gp).


Social Check DCs


Grom Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light white in addition to tight pants. He is an epitome of beauty. His golden hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Grom Spaulding, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 6 (-2)7 (-2)
Skills Arcana +1, Athletics +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Buckler.


Social Check DCs


Tod Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with white colored cloaks and clothing. His long chestnut hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: Many giants want him driven away; and doesn't want to be a gardener and was forced into it by his family

Ideals: Artistic, Gifted. Bonds: Enemies, Family, Immigrant. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Tod Nimblefingers, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Magnifying glass. 1 Average lock. 1 Good lock.


Social Check DCs


Ombul Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a red coat over a tan low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. He keeps his white hair in a pixie cut. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Ombul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has drifted from career to career and currently works as a Sellsword.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane. Bonds: Military, Job, Religious. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Ombul Reedfellow, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs

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