Shadow In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Beneath her clothing is a huge mess of scar tissue. Her lavender fur is kept up in a ponytail inside a small hat. Her thin eyebrows rest above her beady amber eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her father. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Optimist, Fighting, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.
Zanna Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She carries with her a set of shortspears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her black hair is heavily combed to the left. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born to loving parents in a slum to the south. Through the years after Zanna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Zanna's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Family, Poor. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. Brown-green garnet (130 gp).
Ethereal Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. Her white fur is lengthy. She has gleaming, smiling yellow eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in a small mountains village. A few years later when the west was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 800 sp. 1 Half-Plate.
Adelard Haley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large grey jacket. He is bald on top and has large brown tufts of hair around his ears. His blue eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across
History: The child of a Ruler, who enjoyed hunting, Adelard was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: He's in love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Criminal record, Nature, Has a crush. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ugarth Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Ugarth was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Ugarth was left his father's suit of armor and trained in its use and care. He struck the Knight job and began his own company from there.
Motivation: Further expansion of business; and to be a sculptor again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. White pearl (80 gp).
Fenriz Still, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blue hair is unkempt and raggedy. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and to end his boredom
Flaws: Ugly, Mundane. Bonds: Poor, Has a crush, Immigrant. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. 1 Banded mail.
Galiena Quinton, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is bald on top and has large red tufts of hair around her ears. Her eyes are likewise amber.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north, but her parents moved at a very young age to the west. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Map Maker for hire.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Gorbundus Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his copper crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Adventurer profession.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He struck the Blacksmith job and began his own company from there.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Greethen Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright green suits and hats. His bronze crest is lengthy and is close to two feet long. He has gleaming, smiling gold eyes.
Personality: Overbrimming with self-confidence, Greethen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Impeccable, Justice. Bonds: Nature, Criminal record. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp. Chrysoprase (40 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!