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NPC Generator

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Advanced [show]


Millicent Staurheim, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is slicked back into a classic pompadour. She has several tiny amber earrings on each ear.

Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a logical person and will generally grow upset if things defy logic and science.

History: Millicent was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. Recently the stress of being a Doctor has made it difficult for her to sleep.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Rich, Job, Religious. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Staurheim, Female Human Sorcerer 2
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp. 2 Antitoxin.


Social Check DCs


Nimble In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a glaive on his belt. His brown fur is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Nimble and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, In love. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Nimble In Shadow, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 5 (-3)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 7
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. His white hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the west to a Carter, Cockaby learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cockaby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cockaby. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Cockaby Albaratie, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Banded agate (15 gp). Iolite (80 gp). Eye agate (15 gp).


Social Check DCs


Arumawann Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical, Disease, Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Arumawann Lingenhall, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. Golden pearl (60 gp).


Social Check DCs


Bathin Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Bathin Flaw, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Dworic Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Bowyer. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Dworic Rubyeye, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp.


Social Check DCs


Prâk Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries daggers. He has a very tight haircut. His eyes, though not visible through his cowl, are violet.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. Prâk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Prâk's homeland. Prâk decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Attractive, Job, Family, Immigrant. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Prâk Dumph, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. Rock crystal (80 gp).


Social Check DCs


Kasdeya Joy, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her hair is cut close to her head. Her white eyes dart from person to person.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and she's looking for her big break

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Kasdeya Joy, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3 Holy water.


Social Check DCs


Pearl High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. Her white hair is cut short with large spiked bangs in the front. Her half smiles and green eyes are beguiling and draw you in.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a font of random trivia from the lore and stories she has discovered

History: The child of northern immigrants she idolized her father. Over the years she perfected her riding and shooting skills. She used her abilities to trick people and travel the world for free.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Pearl High-hill, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs

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