Fragrant Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur, while still mostly cinnamon, has prominent grey streaks. Her eyes are likewise blue.
Personality: She is business-like. She takes instructions and follows them to the letter. Fragrant is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Gifted from a young age, Fragrant studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted druidic powers by her dying brother.
Motivation: She has money and likes to spend it.
Ideals: Professionalism, Gifted. Bonds: Rich, Family. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Silvo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple white robe with blue stripes complete with hood. His moppish red hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Silvo was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Persistence. Bonds: Attractive, Religious. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Orc, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Ahlyssa Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, typically a more casual-formal manner. With bright brown hair. She wears a mask on her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.
History: She was born in a small desert village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Religious. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Baelitae Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She comes from a rich northern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Gardener for hire.
Motivation: Many illithids want her driven away; and she'd like to take her coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Dagger Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown armored body suit, with a simple white line shooting up and back down. He has beige fur. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Dagger studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: To share knowledge with the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical, Gifted. Flaws: Secretive. Bonds: Immigrant. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Three Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear pastel clothing when she does not wear armor. Her beige fur is kept up in a ponytail inside a Stetson hat. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She plays an instrument quite well.
History: She was born in the west, but her parents moved at a very young age to the north. Her family was turned out during the war. She and her family wandered west to less war torn lands. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has money and likes to spend it; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: PTSD. Bonds: Immigrant, Adventurer, Criminal record, Rich. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
Galiena Yardley, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is bristling with hidden weapons, mostly falchions and spears. Her black hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Knight, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Criminal record, Attractive, Poor. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Luthra Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). Her red hair is cut short. Her eyes, though not visible through her cowl, are violet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants
Ideals: Philantrophist. Bonds: Immigrant, Enemies, Nature, Adventurer. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3100 sp.
Pog Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He keeps his long silver hair kept up in a rat tail. His blue eyes peer out from beneath his top blue hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a slaver, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice. Bonds: Attractive, In love, Mentor, Slave. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
