Nákra Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'9" southern man, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is always cut to a buzz. He has a dull look in his brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born on a small isolated farm. Nákra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.
Motivation: Further expansion of business; and to unite with his brother
Ideals: Optimist. Flaws: Racist. Bonds: Nature, Family, Job. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Quespa Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears green painted combat armor at almost all times. Her whole body is exceptionally muscular. She has no crest. Her fierce red eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. 1 Darkwood Shield.
Emmeline Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her white hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Emmeline hails from a village terrorized by illithids. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Human compassion; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable. Flaws: Secretive, Racist. Bonds: Enemies, Adventurer. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Quillathe Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered bow and tarnished shield as well. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Quillathe was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Quillathe's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Secretive, Antagonistic. Bonds: Rich. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Chaedi Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She sports blue clothing, slightly heavier than average wear. Her brown hair is still thick. Her eyes, though not visible through her cowl, are brown.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Family, Criminal record. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Bloodstone (50 gp).
Krusk Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His white hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Krusk was born in the south. At a young age he loved to build and create. Krusk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic, Optimist, Persistence. Bonds: Adventurer, Nature. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp.
Astaro Grief, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is lazy and tries to find solutions quickly.
History: Born in the east to a Performer, Astaro learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Lazy. Bonds: Rich, Attractive, Job, Slave. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 4 Alchemist’s fire.
Radomir Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: Radomir speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Crown-heir and found it very stressful. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and money/treasure
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Ombul Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern man wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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