Georgina Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean red cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her brown hair is cut jaggedly and amateurishly. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She snorts whenever she laughs or is feeling confident. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. In her 13th year, her parents were killed by a giants raid, leaving Georgina alone in the world. After a stint in an orphanage, she was adopted. She was always very intelligent and has formed a secret society of specialists.
Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Rich, Enemies. Occupation: Bather
Voice: Russian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Herleva Hayhurst, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She has done her best to style her silver hair to look like a famous performer. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the north to a Fortune-teller, Herleva learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Disciplined. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Kathra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She has red hair. She is baby faced.
Personality: Kathra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born several months after her mother was called into army service. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and someone believes her a fraud
Ideals: Extrovert. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Backpack.
Jebeddo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His black hair is braided into rings. His eyes are likewise gray.
Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Marry his brother to traveling adventurers; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Poor, Job, Family. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Climber’s kit.
Tyna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this eastern woman wears a white cloak and cross-gartered black stockings. With wild blonde hair. Her fierce violet eyes like to dwell on things.
Personality: Eccentric and domineering, Tyna will drive conversation. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her mother raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Extrovert. Bonds: Enemies, Nature, Rich. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 3 Smokesticks.
Olrok Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His hair is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Olrok was born on a far eastern island where he grew up under the tutelage of his father, an expert Spice Merchant. He left for the east, certain he would find work there.
Motivation: To be a Priest again; and to prove his worth to the world
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 2000 sp.
Sybil Tattersall, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her tied-back hair is chestnut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Sybil has worked very hard to control her curse. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Expand her business.
Flaws: Ugly, Mundane, Disease. Bonds: Poor, Job, Religious. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Shane Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. His eyes are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Bather, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He struck the Jeweler job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and to be a bather again
Ideals: Fighting, Athletic. Bonds: Job, Criminal record, Poor. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Boddynock Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is white. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.
History: He comes from a rich northern family. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Professionalism. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 20 (+5) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
