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NPC Generator

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Advanced [show]


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. Her brown hair has been sun bleached extensively. Her thin eyebrows rest above her beady amber eyes.

Personality: She is overprotective of those who hire her services. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and her religion dominates her actions

Flaws: Ugly, Mundane. Bonds: Guardian, Religious, Immigrant. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Menny Ironhide, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)15 (+2) 17 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Doudra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy black dress. Her black crest is lengthy. Her skin is flawless and her red eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy and tries to find solutions quickly.

History: From birth she was tutored by a cruel and relentless mentor. She dropped out of school before completing her studies. After a long history of fighting, Doudra and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor, Mentor. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Doudra Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Dazzazn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries a battered dagger and tarnished sword as well. He wears a small hat to cover his moderate length blue crest. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and money/treasure

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Dazzazn Hashphronyxadyn, Male Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)11 (+0) 14 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Galiena Jacobs, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She has slicked back blonde hair. Her eyes are a pleasant green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Bonds: Attractive, Rich, Adventurer. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Galiena Jacobs, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Daar Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her green robe and has her bow always slung over her shoulder. Her bronze crest is smooth and relatively long. She has red eyes and a green hat with a black feather.

Personality: Daar wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small plains village. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To pay off her debts; and further expansion of business

Ideals: Disciplined, Optimist. Bonds: Nature, Job, Debt. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Daar Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red cloak and cross-gartered black stockings. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ombul took refuge in the large cave and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Adventurer, Poor, Nature, Slave. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Ombul Honeypot, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 8 Acid flasks.


Social Check DCs


Vondal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and he perpetually has his glaive ready. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Religious. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Vondal Daerdahk, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Astaro Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears baggy black pantaloons and a blue scarf. Her brown hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She believes the world needs to unite to get rid of brigands once and for all.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Astaro took refuge in the old dungeon and found the beat up flail and armor she uses now. She now mingles about in high society.

Motivation: Someone believes her a fraud; and revenge

Flaws: Antagonistic. Bonds: Enemies, Nature, Rich. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Astaro Clandestine, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Amethyst (70 gp).


Social Check DCs


Halimath Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue cloak and cross-gartered tan stockings. His hair is cut close to his head. His eyes are likewise green.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: Halimath was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has worked as a Mercenary like his mother before him.

Motivation: To end his boredom; and further expansion of business

Flaws: Impulsive, Shy, Mundane. Bonds: Job, Debt. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Halimath Amakiir, Male Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. 3 Alchemist’s fire.


Social Check DCs

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