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NPC Generator

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Advanced [show]


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a fancy pastel suit. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears a colorful flower in his beige fur. He has gleaming, smiling amber eyes.

Personality: Overbrimming with self-confidence, River isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Rich, Family. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

River Timber, Male Tabaxi Sorcerer 3
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Good lock. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Elizabeth Harrington, Female Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her fierce green eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She works hard and plays hard.

History: Elizabeth was born in the west. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Persistence. Flaws: Insomniac, Hedonist. Bonds: Adventurer, Attractive. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Elizabeth Harrington, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Mardred Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear grey tank tops with blue skirt, marred by teas. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise hazel.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Mardred is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and regain custody of her son

Flaws: Ugly. Bonds: Enemies, Family, Nature, Poor. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Mardred Thrahak, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp.


Social Check DCs


Shane Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. His blonde hair is thinning but still full. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He has worked as a Fortune-teller like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Optimist, Gifted. Bonds: Rich, Religious, Job, Family. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Shane Ostoroth, Male Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)7 (-2) 10 (+0)16 (+3)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Lapis lazuli (7 gp). Amethyst (130 gp).


Social Check DCs


Agnes Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple grey robe with black stripes complete with hood. Her white hair is cut short. Her ears are large.

Personality: Agnes wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small forest village. She moved from fad to fad and when she turned 15 she discovered painting. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and find a way to reverse the transformation of her sister

Ideals: Disciplined, Artistic. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Agnes Birkenhead, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Diggory Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: The child of a Shipwright, who enjoyed hunting, Diggory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up spear and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Diggory Fidget, Male Human Sorcerer 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Immeral Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His silver hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Detective.

Motivation: He'd like to take his coworkers down a peg; and to be a adventurer again

Ideals: Extrovert, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Immeral Xiloscient, Male Elf Sorcerer 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 cp.


Social Check DCs


Curran Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Military. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Curran Fatrabbit, Male Halfling Sorcerer 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 2 Smokesticks. 1 Antitoxin.


Social Check DCs


Armara Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses like a well dressed Navigator does. She has done her best to style her blue hair to look like a famous performer. She has black eyes and a black hat with a yellow feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.

History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Navigator.

Motivation: To be a Brewer again.

Ideals: Professionalism. Flaws: Lazy. Bonds: Job, Nature. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Armara Ecstasy, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp. Red-brown spinel (50 gp). 1 Masterwork studded leather.


Social Check DCs

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