Kothûg Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large black jacket. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Kothûg studied abroad. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: A deep hatred of dire rats; and an old rival family wants him found
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: In love, Family, Enemies. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Heward Chester, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting grey shirt and pants. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Bonds: Religious, Has a crush, Adventurer, Mentor. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Latbag Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is silver, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. Red spinel (70 gp).
Dayereth Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His blonde hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Animal Trainer.
Motivation: Further expansion of business; and he is terrified, and will act out of fear
Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Half-Plate.
Tûmûg Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He has a slight overbite and is overall scrawny. He has moderate length golden hair. His ears are large.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his singing dream.
Motivation: He's in love; and he has a crush on the local fisher
Ideals: Artistic. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Has a crush. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 10 pp.
Emma Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet broad hat and violet clothes. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. Her auburn hair is well kept. She tend to wears goggles to shield her eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp. 1 Masterwork Musical instrument.
Tawna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her tied-back hair is brown. Her amber eyes have a joyful gleam in them most of the time.
Personality: She will rave to anyone who will listen. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised in a white middle class family as the only child. Through the years after Tawna was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Tawna's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is content; and she's repulsed by the pc
Ideals: Athletic. Flaws: Insane, Antagonistic, Mundane. Bonds: Rich. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Sumnes Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. With wild white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Eccentric and domineering, Sumnes will drive conversation. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sumnes grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sumnes. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Extrovert. Bonds: Attractive, Rich, Criminal record. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Agnes Yorke, Female Human [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears skinny pants and wears a grey and yellow robe with the hood down. Her auburn hair is still thick. Her amber unseeing eyes seem to look past you.
Personality: While she acts the brute, she is far gentler than she would appear. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: When she was but 5 years old her parents immigrated from the east. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world.
Ideals: Fighting, Persistence. Flaws: Disease, Impulsive. Bonds: Immigrant. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Golden pearl (50 gp).
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