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NPC Generator

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Hugolina Cotton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair is auburn and very short. Her eyes are likewise blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Spice Merchant, who enjoyed hunting, Hugolina was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of gnolls; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Bonds: Guardian, Religious, Nature, Enemies. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Hugolina Cotton, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Edge On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His fur is beige and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out south to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by giants. Edge was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud.

Ideals: Justice. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Edge On the Water, Male Tabaxi Sorcerer 3
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)13 (+1) 11 (+0)17 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Gurdis Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear grey pants and tee shirts. Her small hat is riddled with cuts and holes. She has gleaming, smiling violet eyes.

Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Gurdis Bigtoe, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 180 gp.


Social Check DCs


Harvest Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a Stetson hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She is a great chef.

History: Born in a small village she learned the ways of the warrior from her mother. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Tabaxi people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Harvest Of Spirit, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Two Llamas Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north. His mother took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Bonds: Poor, Criminal record, Adventurer, Immigrant, Nature. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Two Llamas Of Claws, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)18 (+4) 17 (+3)17 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Sylvan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Hugh Reed, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has no hair. He has violet eyes.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is content; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Layabout

Voice: American accent

Attributes [hide]

Hugh Reed, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills Intimidation +0, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Tûkâ Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Spy. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Painter, but he got bored and became a Spy. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the east; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Tûkâ Bradford, Male Half-Orc Sorcerer 3
Medium (5'8") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Althaea Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is styled in orderly dreadlocks. She has a dull look in her amber eyes.

Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. After months of barely getting by, Althaea managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Criminal record, Religious. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Althaea Ethanasath, Female Elf Sorcerer 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs


Torz Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with wide-brimmed hat. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Torz Berkeley, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 15 (+2)6 (-2)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs

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