Rose Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears a red collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She is tall, broad shouldered and powerfully built. Her moppish auburn hair is in a traditional bowl cut. This green eyed easterner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She comes from a rich eastern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's in love; and to share knowledge with the world
Ideals: Logical. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp.
Pijjirik Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. He wears a wide-brimmed hat to hide his balding. His eyes are likewise gold.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Pijjirik and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Religious. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Hugh Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with tan and brown striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has several tiny aquamarine earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.
History: When he was but 6 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Professionalism, Fighting. Bonds: Rich, Religious, Immigrant. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Large well-done wool tapestry (300 gp).
Numba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She is a hateful person. She taunts others and blames them for her problems. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Cook, her mother struggled to pay the bills. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After a long history of fighting, Numba and her spouse have recently divorced.
Motivation: To pay off her debts; and she's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive, Debt. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 9000 cp. 3 Holy water.
Dabbledob Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a blue and brown robe with the hood down. His blonde hair is matted, messy, and big. His eyes are green and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: Dabbledob lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Professionalism, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 60 gp.
Hobart Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a lance. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Flaws: Insane. Bonds: Attractive, Job, Adventurer, Rich, Religious. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 280 gp.
Dentratha Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a black poncho over her likewise colored trousers and shirt. Her top hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.
Motivation: She doesn't get along with people that don't share her tastes; and to prove her worth to the world
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Banded mail.
Trail Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She is typically in her Tanner uniform. Her yellow fur is still thick. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Beggar, but she was a colossal failure. After a long history of fighting, Trail and her spouse have recently divorced.
Motivation: She is unsatisfied with her job.
Flaws: Antagonistic, Impulsive, Ugly. Bonds: Job. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Half-Plate. 1 Banded mail.
Callie Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears light armors faded through time and improper care. Her moppish black hair is in a traditional bowl cut. Her eyes are gray and she is always smoking a pipe.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She desires power and/or immortality.
Flaws: Depressed, Impulsive, Ugly. Bonds: Adventurer. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 320 gp. Amber (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
