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NPC Generator

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Advanced [show]


Alain Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is cut short. Her green eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Alain was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has worked as a Sailor like her mother before her.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Alain Elderberry, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


John Graham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has styled his blonde hair well, parting it to the left. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Athletic, Passionate, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

John Graham, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 10 (+0)12 (+1)
Skills History +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 90 gp.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His hair is long and white with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: Born to a pair of adventurers, Ghaliver grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Artistic, Gifted. Flaws: Insane, Selfish. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Ghaliver Wildheart, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Breena Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a lot of dark rich colors, with gold accents. Her hair is short and black. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a Merchant, her mother struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: To be a Merchant again.

Ideals: Artistic, Logical. Bonds: Attractive, Poor, Job. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Breena Musgraben, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Bryseis Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her purple hair is thinning but still full. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of western immigrants she idolized her mother. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Justice, Logical. Flaws: Racist. Bonds: Immigrant. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Bryseis Mystery, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 13 (+1)19 (+4)
Skills History +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Gilbert Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Gilbert Casilltenirra, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Zepar Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly blue, has prominent grey streaks. This black eyed southerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small forest village. His childhood dream was to be a Bookbinder, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: He's attracted to the PC; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Zepar Death, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)15 (+2) 11 (+0)18 (+4)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Chay Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Chay has worked very hard to control his curse. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Chay Leagallow, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Jak Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears white leather gloves, a white jacket, and tight pants. His chestnut hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jak took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Philantrophist, Gifted. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Jak Brightmoon, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 700 sp. 5 Acid flasks.


Social Check DCs

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