Gale Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright brown dresses and hats. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Gale has worked very hard to control her curse. During her travels, Gale and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gale discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Gale fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is terrified, and will act out of fear; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Insane, Disease, Fearful. Bonds: Criminal record, Adventurer. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 sp. 1 Half-Plate.
Ubada Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she wears tattered old clothes. Her red hair, when down, is lengthy. Her fierce amber eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Ugly, Insane. Bonds: Immigrant, Nature, Adventurer. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1700 sp.
Henk Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a moderate pudge and is not very fit. His hair is long and red with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Henk was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to raise his children well; and money/treasure
Flaws: Shy. Bonds: Attractive, Rich, Family, Job. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Juliana Royston, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries with her a set of shortbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has slicked back white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. 2 Acid flasks.
Mumpena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her moppish red hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. She is skeptical of what others tell her and is slow to trust.
History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: She's in love; and marry her brother to traveling adventurers
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Family, Has a crush. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4000 cp.
Mozfel Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He carries a battered sickle and tarnished lance as well. He wears a colorful flower in his white hair. His blue eyes peer out from beneath his wide-brimmed white hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Mozfel was born with his mother's beautiful face. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in lance use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A strong sense of loyalty to Dwarven people; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Two Llamas Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his lavender fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Two Llamas was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Tourmaline (120 gp).
Blorg Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black painted combat armor at almost all times. His black hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Blorg grew up listening to his father's many stories. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Drusilia Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tan trousers with black and green striped suspenders. She wears various colorful collared shirts. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Drusilia lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to unite with her sister
Flaws: Insane. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
