Arannis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. His hair is silver and very short. He has several tiny amethyst earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Spice Merchant, but he got bored and became a Servant. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. Citrine (80 gp).
Gûndza Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large black jacket. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Merchant, who enjoyed hunting, Gûndza was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: In love, Nature, Adventurer. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Frouse Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears an entirely blue suit with green socks and a vest with buckled shoes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Marshal, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Impeccable. Flaws: Ugly, Forgetful, Depressed. Bonds: Poor. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven, Terran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Star rose quartz (50 gp). Banded agate (9 gp).
Ohr Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Soapmaker. His hair is auburn, silky, and of moderate length. His green eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Ohr studied abroad. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants his loneliness to end; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 40 gp.
Rimple Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His chestnut hair is long and unkept. His fierce hazel eyes like to dwell on things.
Personality: Rimple hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Architect like his father before him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Banded mail.
Merihim Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His broad hat is riddled with cuts and holes. This gold eyed northerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Baradad Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His white crest is heavily combed to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baradad is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Baradad has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep
Ideals: Impeccable, Justice. Flaws: Addict, Disease, Insomniac. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 17 (+3) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Celestial, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Purah Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is generally shirtless and showing off her tattooed chest and is in decent physical shape. Her hair is short and chestnut. She has several tiny amber earrings on each ear.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Halfling compassion; and her spouse's relatives view her with great suspicion
Ideals: Impeccable, Extrovert. Flaws: Racist. Bonds: Rich, Guardian, Family. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Lamlis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a small hat. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Carpenter profession.
History: Lamlis was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Persistence, Artistic. Bonds: Attractive, Slave, Job. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 6 (-2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. Gold dragon comb with red garnet eye (300 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!