Kildrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of luck on his torso. He carries a battered scythe and tarnished whip as well. His golden hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp.
Tod Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 9 years.
Motivation: He is greedy; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Jaxi Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light black in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'8" when asserting herself. Her green crest is still thick. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Jaxi embodies much of what other species detest in the Dragonborns. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. By chance she met her sister recently and the two have been together since.
Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure
Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich, Family, Enemies. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Mary Ryland, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She is physically well-built. She has slicked back chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Mary was born with her father's beautiful face. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Ruler and was forced into it by her family; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Bullseye lantern.
Shifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of magic around his neck, and a longsword on his belt. He sports a flattop fur cut. This amber eyed southerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Someone believes him a fraud; and he feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Insane, Depressed. Bonds: Enemies. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp. Tourmaline (40 gp). 1 Everburning torch.
Kali Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green broad hat and green clothes. She wears her chestnut hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: Calm and collected, she is a well trained Crown-heir. A true patriot, Kali would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Kali grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with her crush; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Job, Military, Adventurer, Immigrant, Has a crush. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. 1 Masterwork Artisan’s tools.
Calcitro Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He very much looks the part of a Body Guard. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the west
Ideals: Philantrophist, Entrepeneur. Bonds: Job, Family. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.
Guy Reid, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an entirely grey suit with violet socks and a vest with buckled shoes. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Guy is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small desert village. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Ideals: Joker. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Tourmaline (100 gp). 1 Masterwork Common Melee.
Dagger Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He wears his yellow fur down. His yellow unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Slave, Rich. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Uncommon Weapon.
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