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NPC Generator

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Advanced [show]


Brakka Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple white robe with tan stripes complete with hood. She carries a battered falchion and tarnished club as well. Her tied-back hair is black. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Brakka was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Tanner

Voice: French accent

Attributes [hide]

Brakka Digby, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 9 (-1)7 (-2)
Skills Deception +0, History +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Amethyst (160 gp). 1 Banded mail.


Social Check DCs


Silgre Lester, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears a worn and beaten armor. She is tall, broad shouldered and powerfully built. She has wavy silver hair. Her blue unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Barkeep. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She struck the Barkeep job and began her own company from there.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and to be a carpenter again

Ideals: Logical. Flaws: Disease, Insane. Bonds: Job, Slave. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Silgre Lester, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. 1 Hourglass.


Social Check DCs


Tharivol Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tharivol took refuge in the ruined castle and found the beat up spear and armor he uses now. He was granted necromantic powers by his dying sister.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military, Nature. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tharivol Caphaxath, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Gennal Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, yellow cloak. He has wavy silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Gennal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gennal's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Antagonistic, Selfish, Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Gennal Selevarun, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. A delicate silver chain set with a tourmaline (70 gp).


Social Check DCs


Pennie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of magic around her neck, and a sickle on her belt. She wears a colorful flower in her red hair. She has a tattooed face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Pennie was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Athletic, Optimist, Logical. Bonds: Attractive. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Pennie Underfoot, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. Red-brown spinel (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelaide Wallace, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is kept up in a ponytail inside a small hat. Her gray eyes peer out from beneath her small grey hat.

Personality: She snorts whenever she laughs or is feeling confident. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Bookbinder, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and she is content

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Poor, Family. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Adelaide Wallace, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3 Smokesticks.


Social Check DCs


Arannis Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His silver hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Arannis Horineth, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)11 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Lûgdash Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His golden hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is terrified, and will act out of fear

Flaws: Racist. Bonds: Attractive, Religious, Nature, Immigrant. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Lûgdash Langston, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)7 (-2) 8 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Aldous Clifford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair down. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. Aldous was born on a far northern island where he grew up under the tutelage of his mother, an expert Dyer. After months of barely getting by, Aldous managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Immigrant, Criminal record. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Aldous Clifford, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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