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NPC Generator

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Advanced [show]


Korfel Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. His white hair, when down, is lengthy. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful brothel owner made him what he is. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in sword use. Days after completing his studies, news broke out that his hometown was attacked by drow. Korfel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Enemies, Mentor. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Korfel Qualanthri, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Great Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his brown robe and has his club always slung over his shoulder. His red fur is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Jeweler business at a young age. He was an apprentice working in his mother's forge. He became a Jeweler soon after.

Motivation: To be a Shepherd again.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Great Prim Posies, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 pp.


Social Check DCs


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Sethrekar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His broad hat is riddled with cuts and holes. His gold eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: He is a Metallic Dragon in disguise. Cursed with vampirism at a very young age, Sethrekar has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Disease, Addict. Bonds: Adventurer. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Sethrekar Nemmonis, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Deception +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Smoky quartz (80 gp). Zircon (80 gp). Pink pearl (40 gp).


Social Check DCs


Antinua Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Assassin uniform, and carries quarterstaffs. She wears her hair in dreadlocks. Her ears are large.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Assassin business at a young age. From there she went from mercenary job to mercenary job. She struck the Assassin job and began her own company from there.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Antinua Floshem, Female Elf Sorcerer 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Portia Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light white in addition to tight pants. Her auburn hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the east to a Fortune-teller, Portia learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a assassin again

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Portia Swiftwhistle, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Rosamund Clayton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her auburn hair up. Her violet eyes peer out from beneath her wide-brimmed brown hat.

Personality: Rosamund is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Rosamund grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Depressed. Bonds: Adventurer. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Rosamund Clayton, Female Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 5 (-3)14 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 30 pp.


Social Check DCs


Ovina Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She has brown hair. Her amber eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Ovina Eversharp, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)6 (-2) 15 (+2)8 (-1)
Skills Investigation +0, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Shaena Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a white Stetson hat and white clothes. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has always had a great fascination with Gnomish culture. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a criminal king-pin and mafia family She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Shaena Littlefoot, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Half-Plate.


Social Check DCs

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