Dayereth Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears yellow trousers with brown and white striped suspenders. He wears various colorful collared shirts. His hair is auburn, silky, and of moderate length. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.
History: Dayereth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend
Bonds: Attractive, Family, Adventurer, Criminal record, Poor. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Red garnet (40 gp).
Barfa Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light black in addition to tight pants. His auburn hair is singed and shortened. His violet eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: Retire the richest man in the west.
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Hugolina Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail, and carries greataxes. Her blonde hair is thinning but still full. Her eyes are likewise violet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She served in the navy to pay for her family's outstanding loans. Her psionic abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Red garnet (120 gp).
Azaki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His chestnut hair is heavily combed to the right. He has gleaming, smiling brown eyes.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world.
Ideals: Opinionated, Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Silver pearl (150 gp).
Ohr Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His head has been shaved. His gray unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Ohr enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a brothel owner, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Ohr has worked very hard to control his curse. He is searching for what he claims is his rightful reward.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Joker. Flaws: Ugly, Disease, Hedonist. Bonds: Mentor. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Astaro Knack, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Astaro speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.
History: Gifted from a young age, Astaro studied abroad. Her father was a mechanic, and taught her how to fix just about anything. She was granted druidic powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly, Insane. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp. Deep blue spinel (200 gp). 1 Banded mail.
Veit Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Veit enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out
Flaws: Depressed, Hedonist. Bonds: Adventurer, Slave, Job. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. Chalcedony (30 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Dagger In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin green vertical stripes and brown pants. His fur is black and very short. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dagger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Addict, Antagonistic. Bonds: Enemies, Military. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Baelitae Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a tight fitting yellow shirt and pants. She keeps her red hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. She has a small toy that she constantly fidgets with.
History: When she was but 4 years old her parents immigrated from the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Baelitae took refuge in the large cave and found the beat up greataxe and armor she uses now. She got away from her former life and has fallen to alcoholism.
Motivation: She is unsatisfied with her job; and to be a barber again
Flaws: Insane, Addict. Bonds: Job, Immigrant, Nature. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Amber (80 gp).
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