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NPC Generator

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Advanced [show]


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: Gerald was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Fletcher soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Pacifist. Bonds: Job, Family, Religious, Adventurer. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Gerald Ansley, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 7 (-2)15 (+2) 12 (+1)5 (-3)
Skills Insight +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. Jet (50 gp).


Social Check DCs


Lance Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Ugly, Disease, Impulsive. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Lance Blakeley, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)6 (-2) 13 (+1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Melissa Sydney, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is generally well dressed albeit a few years behind the times. Her black hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Melissa studied abroad. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has worked as a Doctor like her father before her.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Melissa Sydney, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 pp.


Social Check DCs


Prosperine Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of kukris, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has wavy dark red hair. Her eyes are a pleasant white.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Hunter soon after.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting, Impeccable, Artistic. Bonds: Rich, Job. Occupation: Hunter

Voice: American accent

Attributes [hide]

Prosperine Pain, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Birel Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her greatsword. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has wavy auburn hair. She has brown eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting, Disciplined, Gifted. Flaws: Fearful. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Birel Dalanthan, Female Elf Sorcerer 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp.


Social Check DCs


Agnes Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers grey and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. She has moderate length golden hair. Her ears are large.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She does not trust anyone and sleeps with one eye open.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Justice. Flaws: Ugly, Insomniac, Antagonistic, Racist. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Agnes Eastoft, Female Human Sorcerer 2
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 6 (-2)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp. Silver pearl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Nedda Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy red pantaloons and a tan scarf. Her hair is long and brown with streaks of silver, and is pulled back with small red clips. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. Nedda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Bather, but she got bored and became a Adventurer. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off her debts; and an old rival family wants her found

Ideals: Fighting. Bonds: Job, Family, Rich, Debt. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Nedda Copperkettle, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Anbera Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown coat over a tan low-cut shirt, and a small hat upon her head. Her hair is golden and curly. She is very pretty but has cold, dead eyes.

Personality: She likes to make people angry or surprised. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Anbera and her spouse have recently divorced.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Anbera Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp.


Social Check DCs


Phann Hanali, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She is typically in her Map Maker uniform, and her gloved hand is found clutching a bastard sword. Her golden hair is well kept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Addict, Insane. Bonds: Job, Nature. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Phann Hanali, Female Elf Sorcerer 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 380 gp. 1 Banded mail.


Social Check DCs

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