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NPC Generator

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Advanced [show]


Quelenna Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. Her chestnut hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. She also has developed a complete distrust of the Detective profession.

History: The child of a Detective, who enjoyed hunting, Quelenna was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Body Guard soon after.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Guardian, Job, Nature. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Quelenna Blumenthal, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Kallista Still, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a deerstalker hat to cover her moderate length brown hair. She has red eyes and a green hat with a red feather.

Personality: Overbrimming with self-confidence, Kallista isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is an amazing painter.

History: Born in the south to a Map Maker, Kallista learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Map Maker for hire.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural elven artifacts is her passion

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer, Military. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Kallista Still, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp.


Social Check DCs


Dûgza Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered halberd and tarnished crossbow as well. His blonde hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves music and to teach people music more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dûgza and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Dûgza Ainsworth, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Beloril Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His moppish auburn hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Beloril and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Attractive. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Beloril Caebrek, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Flame Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his hammer ready. His beige fur is thinning but still full. His eyes are likewise hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Disciplined. Bonds: Attractive, Adventurer, Criminal record. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Flame Of Stars, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Thokk Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black and curly. He has a dull look in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Shepherd profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Beggar for hire.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Adventurer, Job, Military, Mentor. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Thokk Law, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)5 (-3) 11 (+0)5 (-3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: White pearl (120 gp).


Social Check DCs


Sun Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a pastel cloak and cross-gartered black stockings. His right leg appears badly burned and disfigured. His red fur is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sun lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A rival would like him out of the picture; and wants to raise his children well

Flaws: Secretive. Bonds: Attractive, Family, Criminal record. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Sun Mist, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gesrethe Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in black turtlenecks beneath a green coat with brown slacks, and is pretty ugly. She has red crest. This gold eyed westerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small island village. A gifted student she started as a Roofer, but she got bored and became a Bellfounder. She has achieved small success as a Bellfounder.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Religious. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Gesrethe Wystongjiir, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Tiaathque Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears violet painted combat armor at almost all times. With wild golden hair. She has amber eyes and a violet hat with a grey feather.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Tiaathque was born the youngest of three triplets. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Layabout, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Terse, Impulsive. Bonds: Family. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Tiaathque Hybrid, Female Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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