Lewis Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He keeps his long red hair kept up in a rat tail. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Engraver father left him crippled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Fearful, Disease. Bonds: Enemies. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Harann Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a green shirt with thin tan vertical stripes and black pants. Her bronze crest is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Junk Dealer business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 7 years.
Motivation: To share knowledge with the world; and to be a painter again
Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Job, Religious. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Lapis lazuli (8 gp).
Jade Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears brown leather gloves, a brown jacket, and tight pants. He wears his yellow fur up. His eyes are likewise yellow.
Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Adventurer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Adventurer like his father before him.
Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Job, Family. Occupation: Adventurer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Zircon (70 gp).
Umpen Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Cartwright business at a young age. Over the years he perfected his riding and shooting skills. After a long history of fighting, Umpen and his spouse have recently divorced.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp.
Brottor Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky brown painted plate armor, and a wedding ring on his left hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his broad brown hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Guard in town.
History: Brottor lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Flaws: Shy, PTSD. Bonds: In love, Job, Family. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Thieves’ tools.
Eran Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports white long hair. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's repulsed by the PC; and a rival would like her out of the picture
Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 6 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Lapis lazuli (6 gp).
Alexandre Blythe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey coat over a blue low-cut shirt, and a feathered hat upon his head. His brown hair has been sun bleached extensively. His hazel eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, his parents were killed by a dire rats raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and to end his boredom
Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Attractive, Enemies. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp. Alexandrite (300 gp).
Galinndan Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports yellow clothing, slightly heavier than average wear. His black hair, when down, is lengthy. His amber eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Logical, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Trey Alby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it.
Bonds: Attractive, Enemies, Rich, Job. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Red-brown spinel (80 gp).
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