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NPC Generator

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Advanced [show]


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is renowned for his bright tan suits and hats. His whole body is exceptionally muscular. His hair is silver and curly. His gray eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Eberdeb reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Military, Enemies, Criminal record. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Eberdeb Folkor, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 sp.


Social Check DCs


Trym Alby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His hair is white, silky, and of moderate length. He has amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted from career to career and currently works as a Engraver.

Motivation: Further expansion of business.

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Trym Alby, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 11 (+0)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3 Alchemist’s fire.


Social Check DCs


Finellen Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large grey mantle and cape that has been intricately interwoven into her violet robe. She is bald on top and has large black tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane, Lazy. Bonds: Rich. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Finellen Lutgehr, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Great On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket, and he perpetually has his hammer ready. His yellow fur is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in hammer use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Great On the Water, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 17 (+3)7 (-2)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Mogg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing the road beaten gear of a warrior, marred by beers. He has a small bristly mustache and wavy auburn hair. He wears an eyepatch.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mogg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mogg. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and he has a crush on the local baker

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Criminal record, Has a crush. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Mogg Staurheim, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Fibblestib Turen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a faded coat and loose pants complete with Stetson hat. He has styled his golden hair well, parting it to the left. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Mentor, Religious. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Fibblestib Turen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)14 (+2) 4 (-3)14 (+2)
Skills History +4, Sleight of Hand -1
Senses Passive Perception 7
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Bernard Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a bow on his belt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length chestnut hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Attractive, Guardian. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Bernard Crawford, Male Human Sorcerer 2
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 800 sp.


Social Check DCs


Flame Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her black fur is still thick. She has green eyes and a pastel hat with a violet feather.

Personality: She dislikes all the random violence that takes place in the east. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Flame was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Pacifist. Flaws: Forgetful. Bonds: Attractive, Poor, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Flame Mist, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Obsidian (5 gp). 3 Alchemist’s fire.


Social Check DCs


Bertram Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear red clothing when he does not wear armor. He keeps his chestnut hair in a flapper bob. This amber eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bertram was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He struck the Sailor job and began his own company from there.

Motivation: To be a Jeweler again; and wants a kiss

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Enemies, Job, Has a crush. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Bertram Appleblossom, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs

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