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NPC Generator

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Advanced [show]


Nissa Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is overprotective of those who hire her services. Nissa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her druidic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Rich. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Nissa Munggen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp. 1 Magnifying glass.


Social Check DCs


Dagger Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, pastel cloak, and is pretty ugly. She sports a flattop fur cut. She wears a mask on her face.

Personality: She can speak with the recently deceased. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Dagger was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Expand her business; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Dagger Peak, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 130 gp. 1 Masterwork Musical instrument.


Social Check DCs


Drenna Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her right hand appears badly burned and disfigured. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. She is baby faced.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Animals are drawn to her, and she is able to talk to them.

History: The child of southern immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Entrepeneur, Gifted. Bonds: Criminal record, Immigrant. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drenna Kent, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Terran, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp.


Social Check DCs


Spear Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely pastel suit with red socks and a vest with buckled shoes. Her long red fur is drawn into a two foot long braid. Her copper eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. She takes great joy in being the best Roofer in town.

History: She was born in a small forest village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Hedonist. Bonds: Immigrant, Job, Nature. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Spear Grass, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. His orange fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Three Running, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp.


Social Check DCs


Yevelda Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears bulky white painted plate armor. She has a penchant for wearing a ring with an oversized opal on her right hand. She sports auburn long hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She got into the Carpenter business at a young age. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 5 years.

Motivation: Revenge; and further expansion of business

Flaws: Depressed. Bonds: Rich, Attractive, Enemies, Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Yevelda Hallewell, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Daar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her brass crest is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Daar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Daar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Daar reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic. Bonds: Attractive, Nature, Military, Poor. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Daar Beryntolthropal, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 6 (-2)6 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 8
Languages Common, Draconic, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs


Agnes Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. She keeps her long silver hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a forest tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Agnes Othronus, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. 1 Everburning torch.


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. He has shaved his head bald. His eyes are likewise hazel.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Mentor, Family. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Gimble Horcusporcus, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs

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