Ogg Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has shaved his head bald. He has several tiny sapphire earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a very good compulsive liar and kleptomaniac.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.
Motivation: To reunite with his old friends; and he has decided he is irredeemable
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Criminal record, Adventurer. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 140 gp.
Elizabeth Thornton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Elizabeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Elizabeth hails from a village terrorized by illithids. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She struck the Blacksmith job and began her own company from there.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Job, Military, Enemies. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. White pearl (130 gp).
Thea Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. Her red hair is thinning but still full. Her blue eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a very good compulsive liar and kleptomaniac.
History: Thea was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Aelar Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs
Flaws: Shy. Bonds: Attractive, In love, Religious. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp. 2 Antitoxin.
Portia Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. She wears a feathered hat to cover her moderate length white hair. Her eyes are likewise blue.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Philantrophist, Professionalism, Artistic. Bonds: Rich, Nature. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Spring In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with tan highlights, and long grey pants that bunch up around her shoes. She carries with her a set of kukris, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has no fur. Her eyes are blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her brother to traveling adventurers; and to find somewhere to settle down
Ideals: Fighting, Passionate, Pacifist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Tod Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. Tod enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Shy, Hedonist, PTSD. Bonds: Immigrant. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Dustin Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of lances on his belt, each one with a opal on the hilt. His auburn hair and beard is wavy and long. His eyes are likewise brown. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Red spinel (120 gp).
Dagnal Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Dagnal was born with her father's beautiful face. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has set out to sabotage the competition.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!


