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NPC Generator

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Advanced [show]


Fallond Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a longbow. His hair is cut close to his head. He has a dull look in his brown eyes.

Personality: Fallond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a desert tribe. Like his father and his brother before him, after school he went straight into learning to become a Miner. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Extrovert, Optimist. Bonds: Nature, Job, Military. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Fallond Bloodkith, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp.


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear grey clothing when he does not wear armor, marred by sweets. He has moderate length red hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Fletcher business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and expand his business

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Kyle Elton, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ekk Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy black dress. Her skin is fair and her fingers are delicate and long. Her red hair is slicked back into a classic pompadour. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Ekk was born with her mother's beautiful face. When Ekk reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 4 years.

Motivation: A strong sense of loyalty to Tabaxi people; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Attractive, Military, Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Ekk Harper, Female Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp.


Social Check DCs


Ivellios Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. With bright red hair and a scraggly beard. He has gleaming, smiling green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Poor, Military. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Ivellios Netyoive, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Euphemia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears very tight pants and wife beaters, though occasionally she sports a red coat. She keeps her long auburn hair kept up in a rat tail. Her violet eyes peer out from beneath her broad red hat.

Personality: Overbrimming with self-confidence, Euphemia isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is obsessed with her god.

History: Born in the west to a Mason, Euphemia learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.

Motivation: She doesn't get along with people that don't share her tastes; and her religion dominates her actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Job, Adventurer. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Euphemia Underfoot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp.


Social Check DCs


Andry Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She sports a flattop hair cut. Her blue eyes peer out from beneath her top white hat.

Personality: Overbrimming with self-confidence, Andry isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Andry enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She comes from a rich northern family. From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: To reunite with her old friends; and sabotage a competitor

Ideals: Impeccable. Flaws: Hedonist, Disease. Bonds: Rich, Adventurer, Job. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Andry Kettlewhistle, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 6 (-2)13 (+1)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Deep green spinel (90 gp).


Social Check DCs


Pâsh Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His skin is fair and his fingers are delicate and long. His red hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Pâsh hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Enemies, Rich. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Pâsh Hailey, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Umpen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright tan suits and hats. With bright silver hair and a scraggly beard. His eyes are violet and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Umpen's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 8 years.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Job, Has a crush. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Umpen Gummen, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Mormo Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear black tank tops with brown pants. His whole body is exceptionally muscular. His purple hair is kept up in a ponytail inside a small hat. His eyes are a pleasant red.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Mormo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Mormo's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Mormo Mockery, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs

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