Sutha Harlow, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears white leather gloves, a white jacket, and tight pants, she is not a threatening figure. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her hazel unseeing eyes seem to look past you.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.
History: She was always a brilliant, if unscrupulous mind. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Someone believes her a fraud; and a deep hatred of drow
Ideals: Gifted, Logical. Flaws: Disease, Insane. Bonds: Enemies. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. 1 Banded mail.
Dreali Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his silver hair in a pixie cut. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.
History: Gifted from a young age, Dreali studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Chrysoberyl (90 gp).
Marastyr Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she typically wears grey cloth garments or leather armor, and is pretty ugly. Her tied-back hair is red. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She enjoys reading and quiet.
History: The child of southern immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Marastyr was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Sun Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a colorful flower in her orange fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has built up a small fortune and can afford her own way.
Motivation: She loathes her own lifestyle; and she is greedy
Ideals: Joker. Flaws: Insomniac, Disease, PTSD. Bonds: Rich, Attractive. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Golden pearl (160 gp).
Dorn Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'2", this man is typically in his Locksmith uniform. He sports a long blonde beard, and similarly colored long hair. His blue eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Dorn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Impulsive, Racist. Bonds: Job, Poor. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Pink pearl (70 gp). Silver pearl (70 gp). Rhodochrosite (10 gp). 1 Masterwork Common Melee.
Blendaeth Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in earthy colors with a green and white handkerchief worn on her left side. Her rusty crest is heavily combed to the left. Her eyes are red and she is always smoking a pipe.
Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gifted from a young age, Blendaeth studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many drow want her driven away; and someone believes her a fraud
Ideals: Professionalism, Gifted. Flaws: Shy, Secretive. Bonds: Enemies. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 6 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). An abacus with copper, silver and gold markers (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Daar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She keeps her bronze crest in a pixie cut. Her eyes, though not visible through her cowl, are red.
Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Crown-heir in town.
History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to trick people and travel the world for free.
Motivation: She's repulsed by the PC; and expand her business
Flaws: Shy, Antagonistic. Bonds: Poor, Job, Family, Criminal record. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Gerard Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His feathered hat is riddled with cuts and holes. He has violet eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.
History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Gardener and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 sp. Brass mug with jade inlays (100 gp). 1 Alchemist’s fire.
Decarabia Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is well dressed, constantly wearing a green suit, brown shirt, and grey tie, she is not a threatening figure. Her hair, while still mostly brown, has prominent grey streaks. Her white eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can't help but pocket interesting objects she comes across
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and she feels that her past leaves her morally obligated to help
Ideals: Artistic. Flaws: Terse. Bonds: Criminal record, Adventurer, Job. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!