Duergath Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Ploughman. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Ploughman.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. 1 Superior lock.
Kite In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with top hat, and sports empty pouches on her belt. Her beige fur is greasy and uncared for. Her blue eyes are slightly larger than normal.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Shoemaker, who enjoyed hunting, Kite was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and doesn't want to be a sellsword and was forced into it by her family
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 900 sp.
Hecat Fate, Female Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern woman is wearing the road beaten gear of a warrior. Her hair is silver, silky, and of moderate length. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Hecat was born with her father's beautiful face. Her arcane abilities were realized during a raid on her village. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Oren Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by sweets. His moppish chestnut hair is in a traditional bowl cut. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Oren was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Chrysoberyl (50 gp).
Torgga Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and wears rags and sports a simple walking cane. Her left hand appears badly burned and disfigured. Her chestnut hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are gray.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and half-elven compassion
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Nature. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Emma Langley, Female Human [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long silver hair kept up in a rat tail. Her fierce brown eyes like to dwell on things.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.
History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Emma began to lead the lost caravan. She has dedicated herself to building a better world.
Motivation: Someone believes her a fraud.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Enemies, Adventurer. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Shivering Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'6". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a shield. She has moderate length brown fur. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Nedda Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her violet unseeing eyes seem to look past you.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She believes the world needs to unite to get rid of giants once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Animal Trainer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants revenge against giants; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Disease, Selfish. Bonds: Enemies. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp.
Nalaed Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her red hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.
History: The child of a Herbalist, who enjoyed hunting, Nalaed was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nalaed took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is content.
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
