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NPC Generator

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Advanced [show]


Thodris Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She is renowned for her bright brown dresses and hats. She wears her golden hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are gray.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Thodris's homeland. Thodris decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thodris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Thodris Holderhek, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Rosalind Anderton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her greatsword. Her hair is greying and her face has many wrinkles. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.

History: Rosalind lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal dancing training, and achieved minor success. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Rosalind Anderton, Female Human Sorcerer 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Coral (130 gp).


Social Check DCs


Kali Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her dark red hair in a pixie cut. She has silver eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She left for the west, certain she would find work there.

Motivation: Wants to work out more often; and she seems to be bored by most things

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Religious, Immigrant. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Kali Destiny, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Antinua Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. Her hair is blonde and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. A true patriot, Antinua would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Antinua was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Justice, Logical. Bonds: Attractive, Military, Poor. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Antinua Lathalas, Female Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Aquamarine (200 gp).


Social Check DCs


Silvo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, constantly wearing a red suit, brown shirt, and violet tie. His chestnut hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is terrified, and will act out of fear

Ideals: Justice, Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Religious. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Silvo Swiftwhistle, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp.


Social Check DCs


Nurkara Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A powerful slaver made her what she is. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Nurkara Daraln, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Smoking Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His orange fur is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Logical. Flaws: Fearful. Bonds: Criminal record, Military. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Smoking Of World, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Trym Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She has a large red mantle and cape that has been intricately interwoven into her black robe. Her chestnut hair is styled in orderly dreadlocks. Her fierce blue eyes like to dwell on things.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Shepherd, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest woman in the north; and she would like to get married and retire

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Trym Whispermouse, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length gray fur. His eyes are hazel and catlike.

Personality: Dagger wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Dagger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Depressed, Disease. Bonds: Military, Rich. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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