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NPC Generator

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Advanced [show]


Jezebeth Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She is bristling with hidden weapons, mostly kukris and bastard swords. Her hair is short and white. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Criminal record, Mentor. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Jezebeth Horror, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)19 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Marbas Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is thinning but still full. His black eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker, Gifted, Persistence. Bonds: Immigrant, Job. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Marbas Haunted, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp.


Social Check DCs


Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: This man loves painting and to teach people painting more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Bonds: Adventurer, Poor, Attractive. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Einkil Brazzik, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Blue quartz (4 gp).


Social Check DCs


Veloptima Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. Her blonde hair is thinning but still full. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and she wants revenge against brigands

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Veloptima Murnig, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Ildrex Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has red crest. His eyes are a pleasant red.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Scribe business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Scribe like his father before him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Ildrex Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 8 (-1)17 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Dagger Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems. His fur is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Gifted, Entrepeneur. Flaws: Disease, PTSD. Bonds: Rich, Attractive. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Dagger Prim Posies, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze, he is not a threatening figure. He wears a small hat to cover his moderate length red fur. His eyes are a pleasant yellow.

Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Jeweler like his father before him.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Job. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Three Prim Posies, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long yellow fur is drawn into a two foot long braid. His eyes are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Guardian, Criminal record. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Trail Of Wine, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He has styled his brown hair well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Insane, Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Godfrey Denholm, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs

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