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NPC Generator

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Advanced [show]


Rangrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly red, has prominent grey streaks. He is baby faced.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rangrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Adventurer. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Daraln, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown deerstalker hat and brown clothes. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Gifted, Fighting. Flaws: Sensitive. Bonds: Family, Job. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Adrik Eversharp, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp.


Social Check DCs


Farideh Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fighting clothing, which leaves very little to the imagination. Her red crest is thinning but still full. Her red eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Farideh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Slave, Rich. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Farideh Hashphronyxadyn, Female Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 4 Alchemist’s fire. 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Mindartis Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small desert village. Through the years after Mindartis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mindartis's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Mindartis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Mindartis Berevan, Male Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 18 (+4)14 (+2)
Skills History +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Dean Rylan, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Marshal, but he was a colossal failure. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Family, Job. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Dean Rylan, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. Onyx (40 gp).


Social Check DCs


Calcitro Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His tied-back hair is red. His gray eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small forest village. Calcitro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Hedonist, Addict, Mundane. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Calcitro Littlefoot, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Trym Milton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized amber on his right hand. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Hedonist, Disease. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Milton, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Rurik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His chestnut hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Rurik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Mentor, Family. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Rurik Daraln, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Lance Rylan, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears brown cloth garments or leather armor. He has a very tight haircut. He has gray eyes and a brown hat with a white feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful slaver made him what he is. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lance's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Mentor. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Lance Rylan, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Freshwater pearl (5 gp).


Social Check DCs

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