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NPC Generator

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Advanced [show]


Shava Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large tan jacket. Her hair is long and auburn with streaks of blonde, and is pulled back with small tan clips. Her violet eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Armorer business at a young age. She was an apprentice working in her father's forge. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Shava never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Sabotage a competitor; and revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, In love, Enemies. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Shava Goltorah, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 7 (-2)6 (-2)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. Malachite (11 gp). 1 Thunderstones.


Social Check DCs


Great In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a brown and white robe with the hood down. Her red fur, when down, is lengthy. Her hazel eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and many giants want her driven away

Flaws: Antagonistic, Disease. Bonds: Adventurer, Enemies. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Great In the Morning, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Tomi Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. He has green eyes and a red hat with a grey feather.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with dancing.

History: He was born in the south, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tomi took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Immigrant, Nature. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Tomi Deephollow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Amethyst (140 gp).


Social Check DCs


Darrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears a lot of dark rich colors, with gold accents. His hair is short and blonde. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Darrak has worked very hard to control his curse. After months of barely getting by, Darrak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Disease. Bonds: Attractive, Has a crush, Criminal record, Rich. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Darrak Foamtankard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 9 (-1)8 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 330 gp.


Social Check DCs


Veit Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His hair is always cut to a buzz. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Philantrophist, Optimist. Flaws: Ugly, Mundane. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Veit Rakankrak, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp. Brown-green garnet (100 gp). Carnelian (30 gp). Chalcedony (30 gp). 1 Chain shirt.


Social Check DCs


Kadana Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her red crest is braided into rings. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She now mingles about in high society.

Motivation: A deep hatred of illithids.

Flaws: Antagonistic, Lazy. Bonds: Immigrant, Rich, Enemies. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Kadana Hashphronyxadyn, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. White opal (600 gp). Moonstone (50 gp). 5 Acid flasks. 5 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Creega Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern woman wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She wears her hair in dreadlocks. This violet eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: She was raised in a forest tribe. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Nature, Adventurer. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Creega Graeme, Female Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)5 (-3) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1400 sp. 4 Antitoxin.


Social Check DCs


Elaim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is wearing a long, grey cloak. His clothes are grease stained in places. He wears a deerstalker hat to cover his moderate length red hair. This gray eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: Born to a Animal Trainer, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. Recently the stress of being a Priest has made it difficult for him to sleep.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Elaim Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Quick Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and carries lances. His red fur is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Quick Of Dragons, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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