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NPC Generator

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Advanced [show]


Zâthra Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Mason. He has auburn hair. His brown eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Terse. Bonds: Poor, Slave, Nature, Adventurer. Occupation: Mason

Voice: German accent

Attributes [hide]

Zâthra Branson, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points -1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 pp.


Social Check DCs


Vezera Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears a green feathered hat and green clothes. Her bronze crest is singed and shortened. Her eyes are gold and beady.

Personality: She is witty, but her monotone delivery comes off as unnerving She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in a small mountains village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Joker, Justice. Flaws: Ugly, PTSD. Bonds: Nature, Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Vezera Zzzxaaxthroth, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Deep blue spinel (900 gp). Rhodochrosite (13 gp). Chrysoprase (40 gp).


Social Check DCs


Egelina Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants. Her skin is fair and her fingers are delicate and long. Her white hair is long and unkept. This hazel eyed southerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Egelina was raised in a hard working conservative environment. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She has drifted from career to career and currently works as a Spy.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Egelina Dalanthan, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. Red spinel (80 gp). 1 Darkwood Shield.


Social Check DCs


Bolhild Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is well kept. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She plays an instrument quite well.

History: Bolhild lived on a farm with her father, near the main road leading to a nearby town. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family.

Ideals: Artistic. Flaws: Secretive, Fearful. Bonds: Family. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Bolhild Foamtankard, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp.


Social Check DCs


Senteq Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy tan suit. His golden hair is lengthy and is close to two feet long. His green eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Senteq lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety; and to reunite with his absent mother

Flaws: Sensitive, Racist, Fearful. Bonds: Attractive, Job, Family. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Senteq Garrick, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Nuthra Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman likes to wear green tank tops with black skirt. She is muscular with a powerful set of arms. Her white crest has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Aggressive, abrasive, and angry, Nuthra embodies much of what other species detest in the Dragonborns. A true patriot, Nuthra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Nuthra was raised in a hard working conservative environment. A gifted student she started as a Gardener, but she got bored and became a Dyer. After a long history of fighting, Nuthra and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and to reunite with her absent father

Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Nuthra Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp. Banded agate (4 gp).


Social Check DCs


Manfred Milton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long red hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of brigands once and for all.

History: Manfred was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Disciplined. Bonds: Enemies, Family, Rich. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Manfred Milton, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is typically in his Carter uniform. His right hand appears badly burned and disfigured. He wears his blonde hair up in a very large beehive style do. His eyes are a pleasant hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: Gomory was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Carter for hire.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Job, Family. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Gomory Beckwith, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Citrine (20 gp). Red garnet (120 gp).


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, brown shirt, and yellow tie. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Body Guard business at a young age. He worked as a nervous Body Guard and found it very stressful. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Dain Aranore, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 5000 cp.


Social Check DCs

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