Eberk Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Eberk wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against dire rats.
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Azurite (9 gp).
Gilthur Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Gilthur would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Military, Rich. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Silver pearl (50 gp).
Delre Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a tight fitting grey shirt and pants, she is not a threatening figure. She has a long red ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Delre enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She was granted druidic powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted, Athletic. Flaws: Insane, Hedonist. Bonds: Poor. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Baradad Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears a green cloak and cross-gartered grey stockings. His clothes are grease stained in places. He keeps his blue crest in a pixie cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: To reunite with his absent mother; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Immigrant, Attractive. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 4 (-3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Raiann Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her crest is scarlet, silky, and of moderate length. Her eyes are gold and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the west to a Locksmith, Raiann learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has achieved small success as a Locksmith.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Disciplined. Bonds: Attractive, Job, Rich. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Garl England, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Barrister.
Motivation: He'd like to take his coworkers down a peg; and to end his boredom
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Hagren Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. He has a tattooed face.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. As long as the job gets done he does not care how it got done.
History: He was born in the east. Hagren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Athletic, Professionalism. Bonds: Enemies, Adventurer, Immigrant. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Bernard Churchill, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.
History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Ulla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear blue clothing when she does not wear armor. She has wavy white hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
