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NPC Generator

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Advanced [show]


Bella Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She keeps her long silver hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.

History: She was raised in a white middle class family as the only child. Bella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bella decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Cook for hire.

Motivation: Seeks redemption.

Flaws: Ugly, Addict, Mundane. Bonds: Job, Criminal record. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Bella Goodbarrel, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 pp. 2 Thunderstones.


Social Check DCs


Eleanor Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She carries a battered hand crossbow and tarnished rapier as well. She has wavy silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Locksmith, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and a strong sense of loyalty to halfling people

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Racist. Bonds: Nature. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Eleanor Horineth, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her black hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 71. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invites people to come help in her community garden.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Slave. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp. Brown-green garnet (70 gp).


Social Check DCs


Hethress Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a lot of dark rich colors, with gold accents. She keeps her gold crest in a flapper bob. She has gold eyes.

Personality: She is fixated on the number 57. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her father.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Artistic, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Hethress Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Willow Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a white costume with the symbols of her god on her torso. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the north to a Fortune-teller, Willow learned a great deal about her father's area of expertise. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Many brigands want her driven away; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Willow Hogcollar, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Art Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His beige fur is thinning but still full. His fierce copper eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Athletic, Logical, Entrepeneur. Bonds: Criminal record. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Art Paws, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)7 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His lavender fur, when down, is lengthy. His yellow eyes are passionate and lively.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of orcs once and for all.

History: Born in the south to a Bricklayer, Shifting learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Bricklayer.

Motivation: He has decided he is irredeemable.

Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Shifting Buttons, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)8 (-1) 18 (+4)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Gynnie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a red costume with the symbols of the four houses of cards on her torso. She wears a colorful flower in her white hair. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Healer. She also has developed a complete distrust of the Architect profession.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Gynnie was left her mother's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is unsatisfied with her job.

Bonds: Attractive, Job, Military, Rich. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Gynnie Wildheart, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)5 (-3) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 250 gp.


Social Check DCs


Kite Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Hunter. His fur, while still mostly white, has prominent grey streaks. His eyes are amber and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: To get a good night's sleep; and doesn't want to be a hunter and was forced into it by his family

Ideals: Impeccable. Flaws: Shy, Insomniac. Bonds: Slave, Family. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Kite Moon, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs

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