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NPC Generator

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Advanced [show]


Dagnal Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is physically well-built. Her brown hair is cut short with large spiked bangs in the front. Her eyes are a pleasant amber.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Dagnal grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Justice, Athletic. Bonds: Rich, Adventurer, Job. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Dagnal Ungart, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Jebeddo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Animal Trainer uniform. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His moppish auburn hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Animal Trainer in town.

History: Born to a pair of adventurers, Jebeddo grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Insane. Bonds: Job, Adventurer, Attractive. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Jebeddo Dunben, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp. Citrine (40 gp). Amber (130 gp). Sard (40 gp). 4 Alchemist’s fire.


Social Check DCs


Arjhan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is portly but not overly obese. His long scarlet crest is drawn into a two foot long braid. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and money/treasure

Bonds: Job, Religious, Rich. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Arjhan Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. He wears a broad hat to cover his moderate length brown fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Mayor, who enjoyed hunting, Cloak was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Nature, Criminal record, Debt. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Cloak In the Wind, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Rock crystal (50 gp).


Social Check DCs


Farideh Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. She has no crest. Her eyes, though not visible through her cowl, are gold.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Farideh does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born into a rich family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Immigrant, Military. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Farideh Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marigold Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear red clothing when she does not wear armor. With bright blonde hair. Her blue eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Marigold was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Optimist, Joker. Bonds: Immigrant, Family, Adventurer. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Marigold Bigheart, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His skin is fair and his fingers are delicate and long. His hair is long and red with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His brown eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Theodoric studied abroad. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Artistic, Gifted, Philantrophist. Flaws: Antagonistic, Racist. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Theodoric Mori, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)3 (-4) 6 (-2)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 140 gp. Brown-green garnet (70 gp).


Social Check DCs


Ûkrom Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a white suit. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 4 years old his parents immigrated from the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Philantrophist. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Ûkrom Wedgwood, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Rock crystal (50 gp). 1 Banded mail.


Social Check DCs


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is cut short. His brown eyes have a joyful gleam in them most of the time.

Personality: Tod is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his father. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Secretive. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Tod Brightmoon, Male Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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