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NPC Generator

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Advanced [show]


Chenna Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she wears red painted combat armor at almost all times. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: To reunite with her absent father; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist, Entrepeneur. Bonds: Family, Criminal record. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Chenna Stoutman, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Athletics -1, Deception +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Bryseis Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. Her blue hair is heavily combed to the left. Her gold eyes peer out from beneath her Stetson black hat.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. As long as the job gets done she does not care how it got done.

History: She got into the Barber business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Barber. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Bryseis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Sabotage a competitor; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Artistic, Professionalism. Bonds: Poor, Job, Enemies. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Bryseis Cryptic, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp. Red garnet (100 gp).


Social Check DCs


Numba Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who usually wears her blue robe and has her monstrous two handed axe always slung over her shoulder, she is not a threatening figure. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are a pleasant violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west, but her parents moved at a very young age to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Mentor. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Numba Fabblestabble, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 240 gp. 1 Good lock.


Social Check DCs


Faral Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants, and carries greatswords. She has no hair. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: The child of a Courier, who enjoyed hunting, Faral was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record, Nature. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Faral Aloro, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Nature +1, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Seven Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His fur is black and curly. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Seven Wind, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Drenna Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman dresses well, wearing white shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. She wears a Stetson hat to cover her moderate length auburn hair. She is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Drenna will drive conversation. Drenna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Bricklayer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister; and regain custody of her son

Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Drenna Bristol, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. Amber (80 gp).


Social Check DCs


Bella Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are a pleasant brown.

Personality: She loves telling others what to do and how they should feel about things. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the south her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Bella and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and retire the richest woman in the south

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Bella Fastfoot, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp. Moss agate (14 gp).


Social Check DCs


Traulam Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large yellow mantle and cape that has been intricately interwoven into her green robe. Her golden hair is lengthy. Her violet eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Carpenter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Marry her sister to traveling adventurers; and balancing her hectic life and new carpenter responsibilities is difficult

Flaws: Fearful. Bonds: Job, Rich, Adventurer, Family. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Traulam Gentry, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Avice Radcliffe, Female Human [Permalink]

Personal [hide]

Description: Standing 5'2", this woman typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. Her white hair is slicked back into a classic pompadour. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Avice is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.

Motivation: She feels kind of lost in life.

Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Avice Radcliffe, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)15 (+2) 7 (-2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. Malachite (13 gp).


Social Check DCs

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