Lidda Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A 3'1" southern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the south. Lidda was born on a far southern mountains where she grew up under the tutelage of her father, an expert Blacksmith. She used her abilities to travel the world and help people.
Motivation: She feels threatened by others; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Tordek Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a tight fitting brown shirt and pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His wide-brimmed hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich western family. Tordek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tordek decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture; and he has money and likes to spend it
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Tawar Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. Her hair is short and red. Her brown eyes peer out from beneath her deerstalker black hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Tawar lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She inherited the family business which she has now maintained for 14 years.
Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage
Flaws: Ugly, Racist. Bonds: Job, Rich, Family. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Megren Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her scarlet crest is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Megren lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Megren was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She's in love; and she has a crush on the local priest
Flaws: Hedonist. Bonds: Enemies, Family, Attractive, Has a crush. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp.
Duergath Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable, Persistence. Bonds: Rich. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Numba Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her hair is cut close to her head. Her eyes are a pleasant violet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the west, but her parents moved at a very young age to the north. After coming to the age of reason, Numba took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: She is wracked by social anxiety; and she's in love
Ideals: Joker, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 pp.
Hubert Ramsay, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with white and tan striped suspenders. He wears various colorful collared shirts. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 11th year, his parents were killed by a brigands raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Slave, Enemies. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Nyx Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She has a very tight haircut. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born at the edge of vast island. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To pay off her debts; and to clean up the streets
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Nature, Debt. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Half-Plate.
Altho Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His red hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Altho took refuge in the old dungeon and found the beat up sword and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He loathes his own lifestyle; and to get a good night's sleep
Ideals: Entrepeneur. Flaws: Insomniac, Depressed. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
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