Vonbin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His hair is cut close to his head. His fierce gray eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Vonbin grew up listening to his father's many stories. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp.
Erevan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean tan cloak covering his clean studded leather. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He likes to make people angry or surprised. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to loving parents in a slum to the north. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Torinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Layabout uniform. His silver crest is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Torinn took refuge in the old dungeon and found the beat up falchion and armor he uses now. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Passionate, Entrepeneur. Bonds: Job, Nature. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Andraste Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a yellow and green handkerchief worn on her right side. She carries with her a set of longswords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She snorts whenever she laughs or is feeling confident. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: She has passion for adventuring and risk; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Gifted. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Agnes Kirby, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she feels threatened by others
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork manacles. 1 Disguise kit.
Gardain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is physically well-built. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south. Through the years after Gardain was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gardain's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Insane, Fearful, Antagonistic. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp.
Phelaia Power, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses in collared shirts and wears a proper scarf over her head, and a wedding ring on her right hand. Her chestnut hair is smooth and relatively long. Her white unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Phelaia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Phelaia decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: In love, Criminal record. Occupation: Seamstress
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Violet garnet (500 gp). Red garnet (110 gp). Smoky quartz (50 gp). 1 Bullseye lantern.
Hugolina Dudley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. She has a long chestnut ponytail with little hanging trinkets. Her ears are large.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born the only child of a wealthy merchant. She was taken from her home at a very young age. She has set out to sabotage the competition.
Motivation: A deep hatred of orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Slave. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Jarsali Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears just a blue suit. She keeps her auburn hair in a flapper bob. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the east to a Server, Jarsali learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She wants revenge against brigands.
Ideals: Athletic. Bonds: Attractive, Enemies, Has a crush, Job. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
