Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with tan stripes complete with hood. He has orange fur. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cloud took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against dire rats
Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Nature, Enemies. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Cask Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel armored body suit, with a simple tan line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy red fur. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a minor phobia of water and hates getting wet.
History: Sold as a small child to a necromancer, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Depressed, Fearful. Bonds: Attractive, Mentor. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Three Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with feathered hat, she is not a threatening figure. Her orange fur is still thick. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She works hard and plays hard.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Three was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To pay off her debts; and seeks redemption
Flaws: Hedonist. Bonds: Criminal record, Military, Rich, Debt. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 7000 cp.
Serpent Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of scimitars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur is greying and her face has many wrinkles. Her yellow eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Masseuse mother left her crippled. She now mingles about in high society.
Motivation: She has money and likes to spend it; and to reunite with her absent mother
Ideals: Fighting, Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Darkwood Shield.
Ruloth Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her brass crest to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and she feels threatened by others
Flaws: Mundane, Fearful. Bonds: Immigrant, Religious, Family. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Mordai Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also is a firm believer in the manly ideal.
History: Mordai was born with his mother's beautiful face. When Mordai reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge
Flaws: Insane, Impulsive. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 2 Antitoxin.
Eldon Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His chestnut hair is styled in orderly dreadlocks. He has gray eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. Eldon was born on a far southern desert where he grew up under the tutelage of his father, an expert Bellfounder. He moves from town to town, unable to find a place to settle.
Motivation: Halfling compassion; and to protect his home
Ideals: Justice. Flaws: Disease, Racist. Bonds: Guardian, Immigrant. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. 1 Chain shirt.
Dworic Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. He has golden hair. He has gleaming, smiling blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Entrepeneur, Fighting, Joker. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Valida Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears her red hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!