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NPC Generator

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Advanced [show]


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is typically in his Adventurer uniform. His clothes are grease stained in places. His black fur is singed and shortened. His fierce copper eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Dynamic Grass, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Sard (60 gp).


Social Check DCs


Sethrekar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His crest is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Engraver in town.

History: Sethrekar was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Ideals: Justice, Entrepeneur. Bonds: Poor, Job, Has a crush. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Sethrekar Wystongjiir, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2300 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (90 gp).


Social Check DCs


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is lengthy. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Immeral Amakiir, Male Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Pink pearl (90 gp).


Social Check DCs


Zed Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Zed will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Nature, Job. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Zed Milton, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs


Althaea Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears bulky blue painted plate armor. Her silver hair is long and unkept. Her eyes are a pleasant amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Althaea was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Althaea's father didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Althaea Selevarun, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran, Orc
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. 1 Buckler.


Social Check DCs


Delre Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many yellow ritualistic tattoos. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her black hair has been sun bleached extensively. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She has always had a great fascination with Half-Elven culture. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Her father raised her in a mountain cabin. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Stableman, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Nature. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Delre Ungart, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 9 (-1)5 (-3)
Skills Acrobatics +1, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Mamnen Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He wears his black hair up. His black eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Gifted. Bonds: Attractive, Guardian, Rich, Nature. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Mamnen Dodge, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Nurkara Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Her chestnut hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Nurkara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She comes from a rich western family. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Extrovert, Justice. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Nurkara Steelfist, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quillathe Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with grey highlights, and long tan pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She works hard and plays hard.

History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She got away from her former life and has fallen to alcoholism.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Flaws: Selfish, Hedonist, Addict. Bonds: Attractive, Immigrant, Criminal record. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Quillathe Withrethin, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Deep green spinel (120 gp).


Social Check DCs

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