Caelynn Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is an epitome of beauty. She wears her silver hair down. She has several tiny topaz earrings on each ear.
Personality: She is calm most of the time but flees social interaction. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. 1 Masterwork Artisan’s tools.
Hunter Acton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting brown shirt and pants. His long silver hair is drawn into a two foot long braid. His skin is flawless and his brown eyes scan people very quickly.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Hunter was raised in a hard working conservative environment. He worked as a nervous Jeweler and found it very stressful. He now spends his time doing works of charity.
Motivation: Further expansion of business.
Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 12000 cp.
Baradad Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He is renowned for his bright black suits and hats, and his gloved hand is found clutching a falchion. His green crest is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Justice. Flaws: Racist, Depressed. Bonds: Attractive, Criminal record. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Zephan Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears baggy black pantaloons and a white scarf, he is not a threatening figure. His silver hair is braided into rings. This red eyed southerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: He's attracted to the PC; and to unite with his sister
Ideals: Disciplined. Flaws: Shy. Bonds: Immigrant, Family, Has a crush. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Emmeline Addington, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She prefers to wear brown pants and tee shirts. Her auburn hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Emmeline grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emmeline took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels that her past leaves her morally obligated to help.
Bonds: Attractive, Criminal record, Military, Adventurer, Nature. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp.
Ellywick Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in a clean tan cloak covering her clean studded leather. Her long auburn hair is drawn into a two foot long braid. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Shy, Selfish, Insane. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Auran, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Veit Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak, and carries monstrous two handed axes. His red hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Ploughman, but he was a colossal failure. He now owns his own business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2600 sp. 1 Half-Plate. 1 Breastplate.
Ernest Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He likes to wear ponchos typically of a light brown in addition to tight pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north to a Roofer, Ernest learned a great deal about his mother's area of expertise. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Azurite (16 gp). 1 Banded mail.
Herleva Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She is renowned for her bright yellow dresses and hats. She has a hunchback. Her long silver hair is drawn into a two foot long braid. Her eyes are a pleasant brown.
Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.
History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Carpenter for hire.
Motivation: To be a Fortune-teller again; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Disease, Fearful. Bonds: Military, Job, Religious. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Azurite (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
