Mardred Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears suspenders and grey workpants. Her shirt is red, and she wears a heavy grey leather apron most of the time. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are a pleasant blue.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She plays an instrument quite well.
History: The child of a Engraver, who enjoyed hunting, Mardred was taken on many hunting expeditions. She worked as a nervous Ploughman and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Shaká Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and tan robe with the hood down, and he perpetually has his morningstar ready. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and meet up once more with his childhood friend
Ideals: Fighting, Philantrophist, Gifted, Entrepeneur. Bonds: Immigrant. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Halimath Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He keeps his golden hair in a flapper bob. His eyes are brown and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Guardian, Criminal record, Rich. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. Silver pearl (140 gp).
Leshanna Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a yellow and black robe with the hood down. She carries a battered spear and tarnished longbow as well. Her hair is chestnut, silky, and of moderate length. Her hazel eyes peer out from beneath her broad yellow hat.
Personality: Aggressive, abrasive, and angry, Leshanna embodies much of what other species detest in the Half-Elves. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leshanna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
Rolen Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. Through the years after Rolen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rolen's mother didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Oskar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of death on his torso. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He struck the Fisher job and began his own company from there.
Motivation: Regain custody of his son; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Entrepeneur. Bonds: Job, Immigrant, Family, Adventurer. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp.
Lilith Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'3". She is typically in her Laborer uniform, and her gloved hand is found clutching a shield. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was raised in a white middle class family as the only child. She worked as a nervous Laborer and found it very stressful. She inherited the family business which she has now maintained for 14 years.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic, Mundane. Bonds: Job, Attractive, Enemies. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Auran, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Onyx (70 gp).
Azza Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. Her hair is black and curly. She has black eyes and a black hat with a white feather.
Personality: Aggressive, abrasive, and angry, Azza embodies much of what other species detest in the Tieflings. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Azza is combative with any and all who dare try her patience in the slightest.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To clean up the streets; and retire the richest woman in the north
Ideals: Justice, Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Guardian. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Crowbar.
Kairon Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He wears a broad hat to hide his balding. His gold eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.
History: Kairon hails from a village terrorized by gnolls. A freak accident while working with his Soapmaker father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kairon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: A deep hatred of gnolls.
Ideals: Fighting, Philantrophist. Flaws: Sensitive, Disease. Bonds: Enemies. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
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