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NPC Generator

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Advanced [show]


Prosperine Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, yellow shirt, and blue tie, and she perpetually has her halberd ready. Her black hair is greasy and uncared for. Her black unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Stableman father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Enemies. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Prosperine Belief, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 3000 cp.


Social Check DCs


Decarabia Guile, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her hair is cut close to her head. She has several tiny amethyst earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: Many illithids want her driven away; and a deep hatred of illithids

Bonds: Rich, Job, Criminal record, Nature, Enemies. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Decarabia Guile, Female Tiefling Sorcerer 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Celestial, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Sekhmet Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her dark red hair is drawn into a tight pony tail with a cross scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Map Maker, Sekhmet learned a great deal about her father's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sekhmet grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sekhmet. She has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Job, Criminal record, In love. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Sekhmet Calm, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 14 (+2)19 (+4)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 cp.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His black fur is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His psionic abilities were realized during a raid on his village. He has dedicated himself to building a better world.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Great Treat, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 16 (+3)18 (+4)
Skills Athletics +4, History +4
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 1 Disguise kit.


Social Check DCs


Boddynock Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: Gifted from a young age, Boddynock studied abroad. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Boddynock Horcusporcus, Male Gnome Sorcerer 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Investigation +0, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Citrine (60 gp).


Social Check DCs


Elaim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple brown robe with black stripes complete with hood. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Impulsive, Shy. Bonds: Mentor. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Elaim Foamtankard, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. Chrysoprase (20 gp).


Social Check DCs


Mijira Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case, and a wedding ring on her left hand. Her scarlet crest is knotted and matted. Her gold eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also is a firm believer in the womanly ideal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Mijira never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She feels kind of lost in life; and wishes to resurrect an old love

Flaws: Depressed, Impulsive, Disease, Ugly. Bonds: In love. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Mijira Umbyrphrael, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Terran, Ignan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Jaxi Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'1" and is dressed in earthy colors with a green and brown handkerchief worn on her left side. Her left leg appears badly burned and disfigured. Her rusty crest is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born at the edge of vast plains. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is content; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Jaxi Turnuroth, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Nedda Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, red, dusty cloak. She keeps her red hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: Nedda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the west her family was never financially stable. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels threatened by others; and she seems to be bored by most things

Ideals: Extrovert, Professionalism. Flaws: Mundane, Fearful. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Nedda Goodbarrel, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 360 gp. 1 Chain shirt.


Social Check DCs

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