Bertram Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in white turtlenecks beneath a grey coat with blue slacks. His black hair is matted, messy, and big. His violet eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted martial powers by his dying brother.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic, PTSD. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 6 (-2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Althaea Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. Her red hair, when down, is lengthy. Her blue eyes are slightly larger than normal.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is terrified, and will act out of fear; and doesn't want to be a actor and was forced into it by her family
Flaws: Emotional, Impulsive, Disease, Fearful. Bonds: Family. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).
Markosian Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'3". She wears silk and lounges about seductively, and her gloved hand is found clutching a rapier. She wears a colorful flower in her brown hair. She is baby faced.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born several months after her mother was called into army service. Through the years after Markosian was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Markosian's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Feldûsh Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear white clothing when he does not wear armor. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Criminal record, Adventurer. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Peren Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His moppish auburn hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has worked as a Barkeep like his mother before him.
Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Thomas Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Justice, Professionalism. Flaws: Insane, Antagonistic. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Elaim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly hand crossbows and whips. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Elaim will drive conversation. He has a minor phobia of water and hates getting wet.
History: Elaim hails from a village terrorized by brigands. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his brother's freedom.
Motivation: He is a bit of a kleptomaniac.
Ideals: Extrovert. Flaws: Fearful. Bonds: Criminal record, Enemies, Family. Occupation: Interpreter
Voice: Rolls R's
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Tenena Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a simple blue robe with grey stripes complete with hood. Her chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things
Ideals: Athletic. Flaws: Insomniac, Mundane, Insane. Bonds: Criminal record. Occupation: Detective
Voice: Whispers
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp.
Brug Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long golden beard, and similarly colored long hair. His violet eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Brug was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp.
Shout outs: Stacey, Rachel Anderson, Erik Abrahamsen, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!