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NPC Generator

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Advanced [show]


Vepar Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple black robe with green stripes complete with hood. She has a slight overbite and is overall scrawny. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are a pleasant white.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Slave Trader for the past few years.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a slave trader and was forced into it by her family

Ideals: Gifted, Optimist. Bonds: Enemies, Family, Job. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Vepar Tranquil, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp.


Social Check DCs


Purson Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His blue hair is unkempt and raggedy. He wears an eyepatch.

Personality: Purson hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Purson Horror, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His hair is short and brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Fonkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fonkin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Joker. Bonds: Rich, Attractive, Criminal record. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Fonkin Folkor, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)9 (-1) 17 (+3)6 (-2)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Crown-heir. Her brown fur has been sun bleached extensively. Her eyes are likewise blue.

Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of illithids once and for all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She then took over the family business and is one of the better Crown-heir for hire.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and several ex partners dislike her way of doing things and want revenge

Flaws: Addict. Bonds: Job, Enemies, Slave, Immigrant. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Three Mirror, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. 1 Breastplate.


Social Check DCs


Irann Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a blue tunic with yellow highlights, and long brown pants that bunch up around her shoes. Her hair is auburn and curly. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for her

Ideals: Impeccable, Entrepeneur. Flaws: Disease, Greedy. Bonds: Immigrant. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Irann Arnuanna, Female Elf Sorcerer 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Panana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is wavy and long. This amber eyed westerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.

History: Born in the west to a Mortician, Panana learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She became a Mortician soon after.

Motivation: Wants to open a new tavern; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Poor, Job. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Panana Nucklestamp, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Iolite (40 gp).


Social Check DCs


Millicent Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman is dressed in earthy colors with a violet and tan handkerchief worn on her right side. Her black hair is kept up in a ponytail inside a wide-brimmed hat. She has a dull look in her amber eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Around other people she will do her best to conceal her emotions and appear jolly.

History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She has achieved small success as a Marshal.

Motivation: Many dire rats want her driven away; and she'd like to take her coworkers down a peg

Flaws: Depressed, Shy. Bonds: Military, Job, Enemies. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Millicent Remein, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)7 (-2) 14 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Kallista Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. Her black eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in the south. She worked as a nervous Carter and found it very stressful. She now owns her own business.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Nature, Job. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Kallista Quiet, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Cloak In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her black fur well, parting it to the right. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Cloak was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: An old rival family wants her found; and she feels kind of lost in life

Flaws: Fearful, Depressed. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Cloak In Woods, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 gp.


Social Check DCs

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